0.2% → 3%

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I help Roblox experiences understand their players, improve their economies, and make smarter monetization decisions through data, testing and reporting.
These are the experiences where I have worked directly with player data, QA, balancing and monetization strategy.
My approach centers on finding the patterns hidden in player behavior and turning them into clear actions that maximize revenue. That can mean identifying balancing problems, reviewing purchase behavior, or testing player flows. Every finding is delivered promptly and clearly so the dev team can ship the update as soon as possible.
See the evidence →A practical mix of analysis, testing and monetization work that fits alongside an existing development team perfectly.
Player behavior, retention, purchasing patterns and performance trends.
Clear reports that turn raw analytics into actionable findings.
Testing gameplay and economies while identifying issues that affect the player experience.
Practical monetization feedback grounded in the numbers rather than guesswork.
Real before-and-after analytics from Split The Sea, showing the measurable impact of the changes I made.






If you need player-data analysis, QA testing, balancing, monetization reporting or consultation, let’s talk.