0.2% → 1.8%

split-pcr-before.png

split-pcr-after.png
I help Roblox experiences understand their players, improve their economies, and make smarter monetization decisions through data, testing and reporting.
These are the experiences where I have worked directly with player data, QA, balancing and monetization strategy.
My approach is centered around finding the patterns hidden in player behaviour and turning them into clear actions to maximize revenue. That can mean identifying balancing problems, reviewing purchase behaviour, testing player flows, etc. All findings delivered promptly and efficiently so the dev team can push the update as soon as possible.
See the evidence →A practical mix of analysis, testing and monetization work that fits alongside an existing development team perfectly.
Player behaviour, retention, purchasing patterns and performance trends.
Clear reports that turn raw analytics into actionable findings.
Testing gameplay and economies while identifying issues that affect the player experience.
Practical monetization feedback grounded in the numbers rather than guesswork.
Before-and-after analytics screenshots can be placed here to show measurable changes across the games I have worked on.






If you need player-data analysis, QA testing, balancing, monetization reporting or consultation, let’s talk.